We build worlds, and the tools to run them.
We're a small independent studio making the games and tools we've always dreamed of. That means deep, thoughtful systems, worlds worth getting lost in, and stories that stay with you. We started in 2022, and we're only just getting going.
Lae
A world to get lost in, and a story that stays.
The story-driven pixel JRPG we've always wanted to make. Deep, interlocking systems, a world you can lose yourself in, and an emotional story we hope stays with you.
What we're building
Lae
The story-driven pixel JRPG we've always wanted to make. Deep, interlocking systems, a world you can lose yourself in, and an emotional story we hope stays with you.
In development
TTRPG Toolkit
A game master's toolkit for tabletop RPGs, made by one. It quietly handles the busywork so you can stay in the moment with your players and the story you're telling together.
In developmentWhat we believe
Three things shape everything we make.
Systems with real depth
We love systems that reward your attention. The kind where mechanics interlock, choices carry weight, and there's always another layer waiting once you think you've seen it all.
Worlds worth getting lost in
We care about places that feel real. Worlds with history, texture, and corners worth wandering into, the kind you want to keep exploring long after the main path is done.
Stories that stay with you
The games we love leave a mark. We write characters and moments meant to sit with you, because we'd always rather move you than just impress you.
From the devlog
TTRPG Toolkit: Devlog #5 - My Tabletop RPG App Making Adventure Part 5
This is Part 1 of the devlog. Part 2 covers the DM-at-the-table screen. This one is about the foundation: how the vault got structured, and how every note type earned its own layout.
TTRPG Toolkit: Devlog #4 - My Tabletop RPG App Making Adventure Part 4
Loot roller app. Single-file HTML app. Double-click, opens in the browser, no build step, no server, no accounts.